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CodeKit 1.8 Mac OS X
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ptucb1990
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Joined: 11 Jun 2013
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PostPosted: 12/09/2013 14:46    Post subject: CodeKit 1.8 Mac OS X Reply with quote

CodeKit 1.8 Mac OS X CodeKit 1.8 Mac OS X
CodeKit - 1.8 [Intel/K] | 7.82 Mb

Description
Version 1.8 (8322)
NEW: Bourbon Neat is now built-in. All you need to do is add @import bourbon; @import neat; to the top of your main stylesheet. CodeKit will do the rest; there is no need to install any files in your project.
NEW: Susy support for Compass. Compass projects that use Susy will now simply compile correctly right out of the box. You no longer need to switch CodeKit to an external Compass compiler to use Susy. Again, there's nothing to configure. Just add require "susy" to your Compass configuration file and CodeKit will do the rest.
FIXED: Compass will now regenerate sprites only when needed, which means compiling in Compass projects that use sprites is much faster.

Less updated to version 1.4.2
Sass updated to version 3.2.10
Stylus updated to version 0.36.1
JSHint updated to version 2.1.10
JSLint updated to the 26 August 2013 release
PNGCrush updated to 1.7.67

ChunkyPNG and OilyPNG (two Compass dependencies) have been updated to attempt to resolve a crash that's occurring on the 10.9 Mavericks Developer Preview. 10.9 ships with Ruby 2.0 as the default environment and these libraries are currently crashing in Ruby 2.0, which brings down CodeKit itself. Be aware of this issue if you plan to update to 10.9! Compass may not work correctly until the developers of these libraries update them for Ruby 2.0 compatibility.
Other minor bugfixes

Captain's Log, Supplemental: I'm not sure who coined the term 'twerking', but if we could find that person and not have them on the planet anymore, that would be great.

OS version: 10.7+

CodeKit 1.8 Mac OS X CodeKit 1.8 Mac OS X
Code:

http://uploaded.net/file/m084fr7m/CodeK18.rar


CodeKit 1.8 Mac OS X CodeKit 1.8 Mac OS X
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